Artillery factory

Your artillery factory is used to manufacture support units, in a similar way to how the barracks makes troops, and can be built when you reach player level 4. In addition to producing various supports, you can also research upgrades which improve their effectiveness. Upgrading the artillery factory increases the level of technology you can research, and also increases the number of units you can queue for production at one time.

The gallery below shows the artillery factory at all different levels.

When you first build the artillery factory, you can use it to make artillery bombardment attacks. Once you research the required technology and reach the required building level, you can also build mustard gas, healing, discharges, or dark rituals. The release of the Gauss research branch added three new supports, which require higher levels of the factory. The following table lists the available constructions:

For details on the upgrades available for each of the above, please see the individual unit pages.

The costs and benefits of upgrading the artillery factory are as follows. Note that the level 11-13 upgrades still only require command center level 10.

Your journal has this to say about your artillery factory: ''I don't know about the others but I feel much calmer when I know that we are covered by artillery. After all, artillery and retreat can cover us and destroy the enemy from a safe distance. For example, if the enemy dug in somewhere or the detachment has entered the battle and bears losses, the healing chemistry can really help us. It's much easier when you have supporting tools. The artillery factory develops improvements for our guns. They can invent some kind of chemistry to upgrade the explosive force. They can make cuts on the barrel so that the shell could fly more accurately or attach the mechanism to the gun to make it more convenient to charge. Build this factory, commander, and let the Dominions know that not only the rain can fall from the sky.''