Tank factory

The tank factory works similarly to your barracks, but for vehicles and heavy machinery: you can produce vehicles, train them, or change their equipment or skins. It can be built when you reach player level 16. As with the barracks, upgrading the tank factory has two benefits: first, it increases the number of vehicles to produce that you can queue at one time; and second, it increases the maximum level you can train your vehicle.

The gallery below shows the tank factory at all different levels.

When you first build the tank factory, it can build one vehicle, the "Hammer" walking machine. Once you research the required technology and reach the required level of the tank factory, the "Stag" walking machine, "Ram" tank, "Scorpio" tank destroyer, and the heavy vehicles "Korund" walking machine and "Guardian" walking machine become available. The cost for producing vehicles is as follows:

For details on the effects and costs of training, please see the individual unit pages.

The costs and benefits of upgrading the tank factory are as follows:

Your journal has this to say about your tank factory: ''It's just breathtaking when these machines appear on the battlefield! Mechanisms built exclusively for war with a single purpose of destruction and demolition. Their armor can't be pierced with simple rifles and handguns, so the enemy's infantry is not a threat to them. I'm sure, the scientist who created them was a true soldier in his heart! The tank factory is the place where these giants are produced. Here you can build tank equipment and walking machines. There are also studies being conduct to strengthen these giants. Strengthen the armor, add firepower and the Dark Gods themselves will be powerless against you. Soon a day will come when our tanks will creep along the capitals of the Dominion and the flag of the Iron Empire will stream over Rainstein!''