Template:Infobox unit

Unit stats key Example usage:

This template should be filled out as follows:
 * "name" is the name of the unit
 * "skin" is the name of the unit's skin
 * "portrait" is the file name of the unit picture
 * "type" is the unit type. This should be "Infantry", "Stormtroopers", "Heavy infantry", "Specials", "Vehicles", "Heavy Machinery", or "Support". (For most supports, you should use Template:Infobox support instead, since most of these other fields don't apply. However, for a support which is also a unit, such as a turret, you can use this infobox.)
 * "health", "damage", "accuracy", "evasion", and "armor" should be pretty self-explanatory. Normally you will only use one of evasion or armor.
 * If the unit has known armor pierce or evasion ignore abilities, you can specify these with "armor_pierce" and "evasion_ignore", respectively. Otherwise, just omit these fields.
 * If the unit has a special ability, like the field medic's first aid ability, put the name in "special_name", the description in "special_desc", and the icon in "special_icon". Otherwise, just omit these three fields.
 * "description" is the description of the unit in the registry.
 * "deployment_cost" is the cost to deploy one of these units on the battlefield.
 * "number" is the number of individual troops in a squad.
 * "speed" is how fast the troops move. This is purely subjective and normally I just use "fast"/"medium"/"slow", although it would be nice if there were more precise data available.
 * "range" is the range of the unit. Again, this is just subjective and something like "long"/"medium"/"short"/"melee".
 * "rate_of_fire" is the rate of fire, and again usually just "fast"/"medium"/"slow".
 * "expedition_success" is the percentage success chance that this unit will add when used in an expedition. This is also equal to the time (in minutes) that this unit will add when used on patrol.
 * "healing_cost" is the number of first aid kits needed to heal this unit if it is wounded in an expedition.
 * "duplicate_value" is only for heroes; it is the amount of gold (or other resources) that you get if you win a second copy of the hero.

Note that for speed, range, and rate_of_fire, the template will default to "unknown" if the parameter is not specified. For other unknown parameters (for example, healing_cost), please specify "unknown" explicitly if these values are not known; these do not have a default so that they can be omitted for units (such as heroes) for which they do not apply.