Armory

The armory produces ammunition, one of the five basic resources. You can build a total of three armories in your base, but the costs and requirements increase with each one you build, as follows:

The gallery below shows the armory at all different levels.

Like other resource buildings, an armory produces a certain amount of ammunition per hour, which is stored in the building. The resources can be collected and moved to your warehouse (unless your warehouse is full of that resource) by clicking on the building. Once the building reaches its capacity, it will stop producing until the resources are collected in the warehouse.

Your journal has this to say about your armory: ''Weapons, bullets, shells, explosives - without this equipment modern military operations are impossible. With a constant inflow of raw materials, our armourers supply soldiers with advanced weapons and other equipment, which help to bring the enemies of the Empire to their knees. The introduction of innovations, as well as the best models of firearms and siege weapons, helps fighters to rely less on luck, take fewer unnecessary risks and be more in control over the situation around. This is the main thing in the thick of the battle. Weapon factories - the basis of the military machine of the Empire. In a protracted war, when each bullet and each rifle is valued, we will equip soldiers with the armament necessary to accomplish the task. The weapon volley has long been music for our soldiers. So this symphony will not abate until the victory over the Dominion!''